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Khinsider quake ii
Khinsider quake ii







But the way movement is done and the slow changing of weapons also make it feel a bit more immersive. The movement itself I like a bit more, although the air control is limited. But if I'm honest, Q2 generally plays better.

khinsider quake ii

Q1 appeals more to many people, maybe also because it has more themes mixed in, while Q2 is just one Strogg scifi-military thing. It's from the same guy who created DOPA right?Īnyway, I agree that Q2 isn't that good as Q1, but that's just an opinon, perhaps based on the general theme, not playability. '1964' seems like some great effort, I will definitely play that one. I was in a mood to have Quake 2 run after some long years. I'd like to echo what quakis said above - it's a shame there isn't a reliable Quaddicted equivalent for Q2SP content. Sadly one of the links Cocerello posted above (Ten Four) is already dead, and one of the others () has dead links. And though it is a completely different game, the fact that the engines are not that different and that a lot of Q1SP mappers mapped for Q2, arguably makes it part of Q1SP history. What I'm trying to say, I guess, is that even if you hated Quake 2, you might still find some of the custom maps worthwhile. Quite a few of these custom maps, however, take things out of the stale vaguely industrial-ish/military-ish/base-ish setting and have fun gameplay too. I think that Quake 2's slowed down, more "realistic" mechanics are a lot less fun than Quake's, I personally find the very overtly macho/military/army theme incredibly boring/annoying, and I feel that the game takes itself far too seriously), yet I think it's mainly a matter of Q2's stock SP maps - they all look and play more or less the same (in my opinion).

khinsider quake ii

Having just replayed most of the original game before trying the custom maps, I have to say I (still) mostly agree for several reasons (e.g.









Khinsider quake ii